When he most burned in heart-wished luxury,
<p>The arrival of eFootball PES 2021 isn't the only piece of sports news to emerge from Konami today. They've also announced they're working on another casual football title for iOS and Android that's looking to head into closed beta in November.</p><p>Sign-ups are available now for those living in the UK and Ireland so if you're interested in taking part, head over to the game's website to sign up for a chance to get involved. Those who are chosen will receive an email prior to the start of the beta, which is set to take place between 11th and 25th November.</p><p>This new game is intended to be a card-based football strategy game and will feature some licensed clubs such as FC Barcelona and Manchester United. Player cards will be chosen before hitting the field and players will be able to design their game plan for taking on opponents.</p><p>There will be a head-to-head mode for those looking for a quick match and online tournaments on offer for those looking to win big. These tournaments will feature 15 other players and will kick off with a group stage.</p><p>To take part in the beta, players will need to have either an iOS device running iOS 13.0 or later or an Android running OS 8.0 or later with at least 4GB RAM. In terms of storage space, the beta version of the game will reportedly take up 1.5GB.</p><p>Konami's upcoming mobile football game will eventually launch on both the App Store and Google Play. There's no word on pricing just yet but given the casual nature of the game it'll likely be free-to-play with-in app purchases, though, of course, we'll let you know as we discover more.</p>On the lookout for other excellent sports games to play on your phone? Here are 25 of the best available for iPhone and iPad
<p>I remember snatches, little moments here and there. The smell of cardboard and plastic; the way the boxes, shiny and slick, rattled while you walked them home. Twisting dials to answer questions and reveal the arcane symbols that would allow you to get to the game stored on those mottled, blue plastic disks. Adventure games were an adventure before you even got to play them. And then there was Beneath a Steel Sky.</p><p>The matte black box with the shiny silver detailing, the orange sky when you walked outside. You made maps while I sat next to you, trying to figure out the maze of screens, trying to remember where everything was. I wonder if you still have them? There was a strange, communal humanity to it - like I was watching a film where we both had a say in the ending.</p><p>I don't remember if we ever got to the end. You probably did, you were always more patient and methodical than I was back then. You got our dad's problem solving; A to B, and if that didn't work C, and D, and so on. I got Mum's anxious passion, mixed with something from neither of them that had already started scratching, even then, at the back of my brain.Beyond a Steel SkySo what of a sequel? I think this might be the first time that something that holds genuine nostalgia for me in the gaming world has come back round. I know the names, and the beats, of plenty of other games from the era; but reading Alan Moore comics, laid on one of our creaking beds, while you explored a future we'd never imagined before, holds a special place in me.</p><p>There are words used to describe the sequel that worry me a little - open world, sandbox - the gewgaws of a modernity that took the grey of Beneath a Steel Sky but none of the joy. In the early days of gaming there was less delineation between playing on your own and playing with friends - we only had one computer, so we took turns. If there was nothing on TV, we'd slip into a different world on the other screen we owned.</p><p>Now there's so much demand for entertainment, so many ways that it can be delivered to us; so many screens. The dream is that Beyond a Steel Sky will understand those two boys huddled around a blinking CRT monitor; discussing, suggesting, arguing sometimes when things weren't going their way. It'll understand that the story on those clicking disks was only half of it - the adventure came as much from us as it did the game.</p>
<p>It looks very probable now that Apple will announce a new version of the Apple TV that can run apps and games, at its event this evening.</p><p>iOS developer Steve Troughton Smith found references to "tvOS" in Apple's iTunes Connect: the official site for developers to submit apps and updates to Apple.</p><p>Specifically, the documentation mentions Game Center leaderboards appearing on Apple TV, giving credence to the rumours that the new Apple TV will have a focus on playing games.</p><p>The event is in one hour. You can find out where and how to watch it, here.</p>Real Fighter War - Thunder Shooting Battle Mod Real Fighter War - Thunder Shooting Battle v1.0 mod Features:Use enough gold coins and diamonds to increase your counterweight!Drive the super fighter and start the journey to conquer the sky!Show your air strength to the enemy, avoid the missiles, and beat them!Come and experience this game!Enjoy the thrill of riding in the vast sky!Game features:*More planes waiting for you to drive: 10 world-renowned fighters are waiting for you to experience! JC-20, F-22 and other air ace fighters are also among them. The fighters are ranked according to the star rating from 2 stars to 5 stars!*Powerful weapon upgrade system: Make your fighters stronger by equipping with powerful weapons! Airborne machine guns, long-range guided missiles, multi-target missiles, warplane plate and many other weapons and parts can be arbitrarily modified and upgraded by your preferences. If you don't have enough gold coins to buy high-grade weapons and equipment, it's completely alright! You can upgrade low-level weapons to achieve high-level effects!*More challenging levels: The game currently has 8 maps, 8 island battles. Each battle has 6 levels and a total of 48 levels waiting for you to challenge. Drive your fighters to join this air battle and conquer these opponents! We will continually update the level to ensure that players experience a more interesting and exciting game experience!*More enemies: This is not just a simple air battle but a full-scale 3D battle of sea, land and air! As you gallop in the sky, there will be enemy ships on the sea and fortresses on land, which will also attack you at the same time.*Simple operation: The virtual joystick controls the direction of the aircraft movement, the up and down buttons control the speed of the aircraft. Click on the weapon equipment button to fight against the enemy!Download Real Fighter War - Thunder Shooting Battle Games now and experience the amazing 3D Sky Melee!Flexibly maneuver your plane and get rid of the missiles that the enemy fired!
"Anyway, I hope when my time comes I'll go quick and easy. I don't think I'm a coward, Mistress Blythe--I've looked an ugly death in the face more than once without blenching. But the thought of a lingering death does give me a queer, sick feeling of horror."<p>Things have been pretty good for Octopath Traveler since the game launched just last week. The game's been receiving widespread critical acclaim while physical copies have been flying off the shelves worldwide. So much so, that Square Enix had to issue an apology for the lack of stock. The game’s creators have poured a lot of love into this project, so they took to Nintendo’s blog to share their thanks for the game’s success, while also offering a few interesting tidbits about the game’s development.</p><p>The note puts an emphasis on Octopath Traveler’s identity as a callback to classic JRPGs. ACQUIRE director Keisuke Miyauchi pointed out three areas the team focused on to ensure that the game would get plenty of points for nostalgia while also giving Octopath Traveler a modern vibe.</p><p>“The first is the glorious visuals rendered in 'HD-2D.' We took inspiration from the pixel art of the RPGs we ourselves used to play, updating them with modern technology to create rich and varied landscapes that we believe players will find to be both nostalgic and freshly beautiful.”</p><p>Miyauchi also mentions interactivity as a major keystone—all of the playable characters in Octopath Traveler can interact with the residents of the world to learn more about them. The team also wanted to give players freedom, something that can be pretty rare in JRPGs. Miyauchi says they wanted players to be able to progress through the story at their own leisure.</p><p>Masashi Takahashi, producer at Square Enix, took a more sentimental tone, expressing his surprise at the game’s runaway success:</p><p>“Releasing the game simultaneously around the world was a significant challenge for us, but the tremendous reception we've received has made all the struggles along the way worth it. Just thinking that fans in all corners of the world will be enjoying Octopath Traveler at the same time truly blows me away.”</p><p>You can pop on over and read their notes in full on Nintendo’s blog. </p>
1. GOD MODE
2. DUMB ENEMY
3. NO ADS